- "A young Mohadmalan who happened upon the armor of a fallen warrior at the base of Mount Houzell. Adorning the armor, Silas decided to make use of the armor by training as a swordsman. Silas is a stern young man, but has a heart of gold. He is always looking to do good deeds, and is hopeful that one day he will be able to identify the mysterious old sword he found with the suit of armor."
- —Official description.[1]
Silas Hedgeley is a playable character in Blackmoon Prophecy II.
Profile[]
Appearance[]
Personality[]
Story[]
Gameplay[]
Stats[]
Level | HP | MP | Vigor | Stamina | Magic | Spirit | Speed | Vitality |
---|---|---|---|---|---|---|---|---|
1 | ||||||||
10 | ||||||||
20 | ||||||||
30 | ||||||||
40 | ||||||||
50 | ||||||||
60 | ||||||||
70 | ||||||||
80 | ||||||||
90 | ||||||||
99 |
Abilities[]
Silas learns new SwordTech abilities by consuming Sword Tech lexicons. Upon using one, Silas learns a new Sword Tech ability that corresponds to a sword item that must be in the player's inventory in order for the ability to be used. Upon using the ability, the sword in the player's inventory is consumed. Multiple lexicons can be used to further upgrade existing abilities.
SwordTech[]
Ability | Sword | Effects |
---|---|---|
Climhazzard | N/A | Initial ability. Inflicts non-elemental damage. |
Preserver | N/A | Initial ability. Protects against death for several turns. |
Searing Blade | Flame Sabre | Fire elemental damage to one target. |
Northern Wind | Blizzard Sword | Ice elemental damage to one target. |
Electro Crash | Thunder Blade | Thunder elemental damage to one target. |
Pandemonium | Agon | Non-elemental damage to one target. May inflict Burn, Flu, or Poison. |
Wind Cutter | Falchion | Wind elemental damage to one target. |
Stasis Shock | Break Blade | Earth elemental damage to one target. May inflict Sleep. |
Riot Blade | Riot Blade | Non-elemental damage to one target. |
Calamity | Golden Sword | Holy elemental damage to one target. May inflict instant death. |
Royal Shock | Rune Blade | Holy elemental damage to one target. |
Myrmidon | Adamant Edge | Non-elemental damage to one target. May inflict Blind or Confuse. |
Vorpel Slam | Crystal Blade | Non-elemental damage to one target. Strikes multiple times. |
Limits[]
Ability | Level | Effect | LP |
---|---|---|---|
Blade Beam | 1 | Magic damage to one target. Ignores all other defenses and resistances. | 60 |
Harbinger | 15 | Heavy holy elemental damage to all targets. May inflict KO. | 70 |
Stock Break | 30 | Chance of destroying target's HP, reducing it to 1. | 90 |
Omni-Slash | 45 | Several strong attacks on one target. Ignores defense. | 100 |
Creation and development[]
As opposed to the first game, which emulated old Final Fantasy games before characters had fleshed out personalities, UPRC aims to make each character feel very unique in terms of personality in Blackmoon Prophecy II. All of the character personalities in the game are slightly based on other characters from the Final Fantasy series. Zephyr is based on Locke Cole from Final Fantasy VI.[1]